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	<title>Comments for Blog @ Canadian Geek</title>
	<link>http://www.canadiangeek.org/blog</link>
	<description>Your Source for All Things Geek -- Comics, Movies, Music and, well, Geeks.</description>
	<pubDate>Sat, 05 Jul 2008 21:14:23 +0000</pubDate>
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		<title>Comment on Experience Points #6: Board Games by Josh Bazin</title>
		<link>http://www.canadiangeek.org/blog/2008/05/22/experience-points-6-board-games/#comment-5952</link>
		<author>Josh Bazin</author>
		<pubDate>Wed, 04 Jun 2008 13:37:24 +0000</pubDate>
		<guid>http://www.canadiangeek.org/blog/2008/05/22/experience-points-6-board-games/#comment-5952</guid>
		<description>I think the problem many of people have with Diplomacy is the inability to separate the game from real life.  I've heard many stories about how the game ruins friendships - which really sounds insane to me.  If you go into the game, you should expect some sort of 'gaming' going on and not take it personally.

But yes, the way Diplomacy's turns are resolved definately makes for some really interesting gameplay.  Even in most RPGs, rounds are resolved in a sequence, not 'all at once'.</description>
		<content:encoded><![CDATA[<p>I think the problem many of people have with Diplomacy is the inability to separate the game from real life.  I&#8217;ve heard many stories about how the game ruins friendships - which really sounds insane to me.  If you go into the game, you should expect some sort of &#8216;gaming&#8217; going on and not take it personally.</p>
<p>But yes, the way Diplomacy&#8217;s turns are resolved definately makes for some really interesting gameplay.  Even in most RPGs, rounds are resolved in a sequence, not &#8216;all at once&#8217;.</p>
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		<title>Comment on Experience Points #6: Board Games by Happy Harbor Comics</title>
		<link>http://www.canadiangeek.org/blog/2008/05/22/experience-points-6-board-games/#comment-5936</link>
		<author>Happy Harbor Comics</author>
		<pubDate>Mon, 02 Jun 2008 20:48:27 +0000</pubDate>
		<guid>http://www.canadiangeek.org/blog/2008/05/22/experience-points-6-board-games/#comment-5936</guid>
		<description>I played a whole lot of Dipolmacy in High School with my close circle of friends, which meant we could never trust each other as we always stabbed one another in the back.  That aspect of the game, alliance forming and simultanous actions, make it a crazy and fun game, especially for something that seems so potentially borning to us non-history types.</description>
		<content:encoded><![CDATA[<p>I played a whole lot of Dipolmacy in High School with my close circle of friends, which meant we could never trust each other as we always stabbed one another in the back.  That aspect of the game, alliance forming and simultanous actions, make it a crazy and fun game, especially for something that seems so potentially borning to us non-history types.</p>
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		<title>Comment on Experience Points #4.5: Cold City First Impressions by Malcolm</title>
		<link>http://www.canadiangeek.org/blog/2008/03/14/experience-points-45-cold-city-first-impressions/#comment-5396</link>
		<author>Malcolm</author>
		<pubDate>Tue, 25 Mar 2008 02:12:14 +0000</pubDate>
		<guid>http://www.canadiangeek.org/blog/2008/03/14/experience-points-45-cold-city-first-impressions/#comment-5396</guid>
		<description>Hey Josh,

Thanks for picking up Cold City and for talking about it. I'm glad you like what you've seen so far and I hope that it gives you a good experience in play. If you have any questions at any point, please don't hesitate to get in touch.

[FYI, cross posted at your own blog as well!]

Cheers
Malcolm</description>
		<content:encoded><![CDATA[<p>Hey Josh,</p>
<p>Thanks for picking up Cold City and for talking about it. I&#8217;m glad you like what you&#8217;ve seen so far and I hope that it gives you a good experience in play. If you have any questions at any point, please don&#8217;t hesitate to get in touch.</p>
<p>[FYI, cross posted at your own blog as well!]</p>
<p>Cheers<br />
Malcolm</p>
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		<title>Comment on Experience Points #4: Brief Game Master Pointers by Josh Bazin</title>
		<link>http://www.canadiangeek.org/blog/2008/03/03/experience-points-4-brief-game-master-pointers/#comment-5381</link>
		<author>Josh Bazin</author>
		<pubDate>Tue, 11 Mar 2008 20:30:41 +0000</pubDate>
		<guid>http://www.canadiangeek.org/blog/2008/03/03/experience-points-4-brief-game-master-pointers/#comment-5381</guid>
		<description>I had the opporutnity to run Spirit of the Century on March 7th and to play Dark Heresy on the 8th.  I have good things to report on both fronts!</description>
		<content:encoded><![CDATA[<p>I had the opporutnity to run Spirit of the Century on March 7th and to play Dark Heresy on the 8th.  I have good things to report on both fronts!</p>
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		<title>Comment on Experience Points #3: Star Wars Saga Edition by Experience Points #4: Brief Game Master Pointers - Canadian Geek Blog - Your Source for All Things Geek &#8212; Comics, Movies, Music and, well, Geeks.</title>
		<link>http://www.canadiangeek.org/blog/2008/01/25/experience-points-3-star-wars-saga-edition/#comment-5379</link>
		<author>Experience Points #4: Brief Game Master Pointers - Canadian Geek Blog - Your Source for All Things Geek &#8212; Comics, Movies, Music and, well, Geeks.</author>
		<pubDate>Mon, 03 Mar 2008 23:08:25 +0000</pubDate>
		<guid>http://www.canadiangeek.org/blog/2008/01/25/experience-points-3-star-wars-saga-edition/#comment-5379</guid>
		<description>[...] Wars: Saga - in case it wasn&#8217;t obvious from my review last [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Wars: Saga - in case it wasn&#8217;t obvious from my review last [&#8230;]</p>
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		<title>Comment on Behind The Counter #197 - RESPECT, find out what it means. by Aaron</title>
		<link>http://www.canadiangeek.org/blog/2008/02/22/behind-the-counter-197-respect-find-out-what-it-means/#comment-5376</link>
		<author>Aaron</author>
		<pubDate>Thu, 28 Feb 2008 07:30:05 +0000</pubDate>
		<guid>http://www.canadiangeek.org/blog/2008/02/22/behind-the-counter-197-respect-find-out-what-it-means/#comment-5376</guid>
		<description>I really can't even say if comics are misunderstood. Personally I think every art form has to be misunderstood by someone to some degree. Try dragging me to a wrestling show or a Hanna Montana concert and I'd find an excuse. Comics are like that too. I think since comics are such a colossal importance to us we tend to notice it far more. When Oiler fever hit Edmonton two years ago I didn't even watch one game. I couldn't even name one player until their names where plastered everywhere and it became unavoidable to attain something... However quite often I'll think how much better Star Wars: Episode II would have been with the addition of a ballroom dance.

The medium is the message. Comics are cold and a person has to invest a lot into the readership. If you're lucky you'll read something you enjoyed. I always say I hear a good comic like I hear life itself.

That said I always find it great how when I really fall for a book/comic the characters voices will change as I grow to understand them better. Ever listen to a friends voice with your eyes closed? It really carries a whole new perspective. Of course as a kid Spider-Man always sounded just like me. He still sounds like me.

Also have you ever noticed how sometimes when you recommend a comic to someone they'll flip through and immediately know if they like it or not? It's because every page is a cover, in a sense anyway. First impressions run rampant. I do it too sometimes. It can be a slight glance and I'll pretty much know if and why I like it. Then years later I'll kick myself. Ahem, From Hell...</description>
		<content:encoded><![CDATA[<p>I really can&#8217;t even say if comics are misunderstood. Personally I think every art form has to be misunderstood by someone to some degree. Try dragging me to a wrestling show or a Hanna Montana concert and I&#8217;d find an excuse. Comics are like that too. I think since comics are such a colossal importance to us we tend to notice it far more. When Oiler fever hit Edmonton two years ago I didn&#8217;t even watch one game. I couldn&#8217;t even name one player until their names where plastered everywhere and it became unavoidable to attain something&#8230; However quite often I&#8217;ll think how much better Star Wars: Episode II would have been with the addition of a ballroom dance.</p>
<p>The medium is the message. Comics are cold and a person has to invest a lot into the readership. If you&#8217;re lucky you&#8217;ll read something you enjoyed. I always say I hear a good comic like I hear life itself.</p>
<p>That said I always find it great how when I really fall for a book/comic the characters voices will change as I grow to understand them better. Ever listen to a friends voice with your eyes closed? It really carries a whole new perspective. Of course as a kid Spider-Man always sounded just like me. He still sounds like me.</p>
<p>Also have you ever noticed how sometimes when you recommend a comic to someone they&#8217;ll flip through and immediately know if they like it or not? It&#8217;s because every page is a cover, in a sense anyway. First impressions run rampant. I do it too sometimes. It can be a slight glance and I&#8217;ll pretty much know if and why I like it. Then years later I&#8217;ll kick myself. Ahem, From Hell&#8230;</p>
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		<title>Comment on Behind The Counter #195 - Won&#8217;t Someone Think of The Children? by Brian</title>
		<link>http://www.canadiangeek.org/blog/2008/01/18/behind-the-counter-195-wont-someone-think-of-the-children/#comment-5364</link>
		<author>Brian</author>
		<pubDate>Mon, 28 Jan 2008 12:33:48 +0000</pubDate>
		<guid>http://www.canadiangeek.org/blog/2008/01/18/behind-the-counter-195-wont-someone-think-of-the-children/#comment-5364</guid>
		<description>Yeah, the quality is always weaker in my experience with these types of books. Which I find unfortunate in of itself. If your using the magic of comics tot each it sucks that they are using second rate comics.

Hmmmm, maybe there's an easier job market for an artist like myself to break into there.

Bri</description>
		<content:encoded><![CDATA[<p>Yeah, the quality is always weaker in my experience with these types of books. Which I find unfortunate in of itself. If your using the magic of comics tot each it sucks that they are using second rate comics.</p>
<p>Hmmmm, maybe there&#8217;s an easier job market for an artist like myself to break into there.</p>
<p>Bri</p>
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		<title>Comment on Behind The Counter #195 - Won&#8217;t Someone Think of The Children? by Happy Harbor Comics</title>
		<link>http://www.canadiangeek.org/blog/2008/01/18/behind-the-counter-195-wont-someone-think-of-the-children/#comment-5361</link>
		<author>Happy Harbor Comics</author>
		<pubDate>Sun, 20 Jan 2008 17:16:58 +0000</pubDate>
		<guid>http://www.canadiangeek.org/blog/2008/01/18/behind-the-counter-195-wont-someone-think-of-the-children/#comment-5361</guid>
		<description>Well, I couldn't say for sure but making some logical assumptions we could arrive at the conclusion that they should be cheaper.

If a low-end Diamond Comic is moving 1,500 units (plus whatever private sales occur) and is, in theory, breaking even, think about how many schools there are in a typical city. 1,500 units wouldn't even begin to cover the number of schools that book could go into with proper marketing.

Further, these companies are not selling just through Diamond.  There are numerous book distribution networks for scholastic materials so there's no shortage of venues for promotion and advertising.

And let's not forget turnover.  School books do not have the life span of a typical fanboy comic. It's substancially shorter and many schools would want multiple copies (one school we deal with orders Bone trades based on the number of kids per class to ensure each child has their own copy).

I can't comment on page rates either but I would assume the costs of production would be similar.  If it's higher, that's unfortunate as the quality is generally weaker.</description>
		<content:encoded><![CDATA[<p>Well, I couldn&#8217;t say for sure but making some logical assumptions we could arrive at the conclusion that they should be cheaper.</p>
<p>If a low-end Diamond Comic is moving 1,500 units (plus whatever private sales occur) and is, in theory, breaking even, think about how many schools there are in a typical city. 1,500 units wouldn&#8217;t even begin to cover the number of schools that book could go into with proper marketing.</p>
<p>Further, these companies are not selling just through Diamond.  There are numerous book distribution networks for scholastic materials so there&#8217;s no shortage of venues for promotion and advertising.</p>
<p>And let&#8217;s not forget turnover.  School books do not have the life span of a typical fanboy comic. It&#8217;s substancially shorter and many schools would want multiple copies (one school we deal with orders Bone trades based on the number of kids per class to ensure each child has their own copy).</p>
<p>I can&#8217;t comment on page rates either but I would assume the costs of production would be similar.  If it&#8217;s higher, that&#8217;s unfortunate as the quality is generally weaker.</p>
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		<title>Comment on Behind The Counter #195 - Won&#8217;t Someone Think of The Children? by Brian</title>
		<link>http://www.canadiangeek.org/blog/2008/01/18/behind-the-counter-195-wont-someone-think-of-the-children/#comment-5360</link>
		<author>Brian</author>
		<pubDate>Sun, 20 Jan 2008 04:02:52 +0000</pubDate>
		<guid>http://www.canadiangeek.org/blog/2008/01/18/behind-the-counter-195-wont-someone-think-of-the-children/#comment-5360</guid>
		<description>Is the demand high enough on these books for companies to be able to drop their prices and still turn a profit? I know you get a lot of demand at the store for this type of material but my question is there enough demand, nation wide, to support he fair prices your talking about?

Bri</description>
		<content:encoded><![CDATA[<p>Is the demand high enough on these books for companies to be able to drop their prices and still turn a profit? I know you get a lot of demand at the store for this type of material but my question is there enough demand, nation wide, to support he fair prices your talking about?</p>
<p>Bri</p>
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		<title>Comment on Experience Points #1: Why Not Roleplay? by Josh Bazin</title>
		<link>http://www.canadiangeek.org/blog/2007/11/23/experience-points-1-why-not-roleplay/#comment-5348</link>
		<author>Josh Bazin</author>
		<pubDate>Mon, 03 Dec 2007 14:20:23 +0000</pubDate>
		<guid>http://www.canadiangeek.org/blog/2007/11/23/experience-points-1-why-not-roleplay/#comment-5348</guid>
		<description>I will agree with you on that.  Even I'm a bit apprehensive to 'act' more when I'm playing face to face.  Of course, I would like to think that if I played with people more often rather than online, I wouldn't have that apprehension.  

Its all about comfort zones.</description>
		<content:encoded><![CDATA[<p>I will agree with you on that.  Even I&#8217;m a bit apprehensive to &#8216;act&#8217; more when I&#8217;m playing face to face.  Of course, I would like to think that if I played with people more often rather than online, I wouldn&#8217;t have that apprehension.  </p>
<p>Its all about comfort zones.</p>
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